<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[SLG&#x2F;2D&#x2F;日式]妖谈2：九尾异闻 Yokai Art 2: Tales of the Nine-Tails v1.3.02 官中步兵版[PC&#x2F;1.52G] [FM&#x2F;BD]]]></title><description><![CDATA[<p dir="auto"><img src="/assets/uploads/files/1791891995041-photo_1_2026-10-12_08-53-24.jpg" alt="photo_1_2026-10-12_08-53-24.jpg" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1791891995065-photo_2_2026-10-12_08-53-24.jpg" alt="photo_2_2026-10-12_08-53-24.jpg" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1791891995079-photo_3_2026-10-12_08-53-24.jpg" alt="photo_3_2026-10-12_08-53-24.jpg" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1791891995083-photo_4_2026-10-12_08-53-24.jpg" alt="photo_4_2026-10-12_08-53-24.jpg" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1791891995091-photo_5_2026-10-12_08-53-24.jpg" alt="photo_5_2026-10-12_08-53-24.jpg" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1791891995096-photo_6_2026-10-12_08-53-24.jpg" alt="photo_6_2026-10-12_08-53-24.jpg" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1791891995100-photo_7_2026-10-12_08-53-24.jpg" alt="photo_7_2026-10-12_08-53-24.jpg" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1791891995104-photo_8_2026-10-12_08-53-24.jpg" alt="photo_8_2026-10-12_08-53-24.jpg" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1791891995144-photo_9_2026-10-12_08-53-24.jpg" alt="photo_9_2026-10-12_08-53-24.jpg" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1791891995171-photo_10_2026-10-12_08-53-24.jpg" alt="photo_10_2026-10-12_08-53-24.jpg" class=" img-fluid img-markdown" /><br />
由 Secret Labo 制作的 Unity 东方奇幻策略作，官中步兵可直接开打。接续前作战后日常，三尾感应到远方召唤，追踪后发现源头竟是沉睡于龙之国度的九尾本体，紘、三尾与美子因此踏上跨域寻源。战斗是棋盘式塔防：布阵妖灵单位挡波次，靠灵力强化、能量结晶进化形态并点天赋树；六边形肉鸽地图随机刷战斗、宝箱与事件节点，局后升级紘的能力，再搭配神明赐福与圣物做流派。家园可自由摆家具做收藏，角色可对话送礼推好感，解锁剧情 CG 与战斗加成。v1.3.02 加入方块挑战活动：把单位当方块填满整行整列触发消除，同步伤害敌人并强化己方、加快方块生成，为最终 Boss 波蓄力，活动商店可兑道具。另有砸罐、炮台等挑战模式与备份存档功能，卡关可改阵容与赐福组合。守门狮等单位持续重制平衡，九尾技能特效可开关，操作手感随后续版本持续打磨。画面带动态演出、角色全 CV，中日妖怪同台，节奏在闯关构筑与收集之间切换。主线按章节推进，活动限时刷皮肤与活动商店奖励；Boss 战前务必先手动标记存档。肉鸽局内优先清战斗节点攒灵力，宝箱与事件按队伍缺口灵活取舍。</p>
<p dir="auto">飞猫转百度链接：<a href="https://cm2.hk/s/zmv3d3" target="_blank" rel="noopener noreferrer nofollow ugc">https://cm2.hk/s/zmv3d3</a><br />
飞猫直连：<a href="https://cm1.hk/s/m7hh0b" target="_blank" rel="noopener noreferrer nofollow ugc">https://cm1.hk/s/m7hh0b</a></p>
<p dir="auto">开通飞猫盘会员，输入优惠码：QTR6C0    享受折扣</p>
<p dir="auto">解压码:老王123<br />
请勿在线解压<br />
解压方法：PDF,PNG,JPG后缀改.ZIP或者.rar（如果是多个文件文件分卷需要全部下载到同一个文件夹里，解压001即可）<br />
游戏保存全部路径尽可能不要有中文出现防止有些游戏会出现中文路径而无法启动<br />
PS：从网盘中下载，可大概率避免下载压缩包解压出错的问题</p>
]]></description><link>https://galgame.dev/topic/121324/slg-2d-日式-妖谈2-九尾异闻-yokai-art-2-tales-of-the-nine-tails-v1.3.02-官中步兵版-pc-1.52g-fm-bd</link><generator>RSS for Node</generator><lastBuildDate>Wed, 14 Oct 2026 03:05:25 GMT</lastBuildDate><atom:link href="https://galgame.dev/topic/121324.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 13 Oct 2026 11:46:36 GMT</pubDate><ttl>60</ttl></channel></rss>